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20060928
The Sandbox Of God
Entry 291
Does anybody remember Tetris? The original, I mean. It came in
three flavours, if my memory is correct. Etetris in EGA, Ctetris in CGA
and Vtetris that had a staggering 16 colours! After a few years I put
Tetris for Windows on my computer, mainly because my original Tetris
disk had become unplayable, but that version never gave me the same
kicks as the DOS version.
Speaking about my old computer, I still have got it somewhere. A 286 beauty with 150 megabyte, containing Windows 3.11, Microsoft Office, three dozen of DOS and Windows games and still the disk is more than half empty. DOS were the days... Remember me some night to blog about my Amstrad 6128 as well. Now that is what I call a computer!
Those memories all came back by playing The Sandbox Of God, a 2004 freeware click'n watch game by Mr. Chubigans. The game starts at a barren desolate world: Earth.
-
Nine buttons are presented to the player:
- trees,
- thunder,
- rain,
- meteor,
- man,
- earthquake,
- wind,
- scorch, and
- rabbit.
By pressing a button you put the object on Earth (trees, men, rabbits) or perform the depicted action (thunder, rain, wind). Because the storyline evolves differently, according to the sequence of the pressed buttons, your final outcome will be different from scene to scene and from game to game.
The story itself is monotonous, the graphics are tacky, but in a strange way the game is very addictive. Before you know it hours have gone by because you still have not managed to create Volcano city or instigate world peace between rabbits and men.
The game can be downloaded at Vertigo Gaming and has been created using Mark Overmars's Game Maker.
If you liked this post - you might be interested in this one as well: Tentacle Day
20061001
Walking Through The Valley Of Eden (Sandbox of God Walkthrough Part 1)
Entry 292
Sandbox Of God really is an amazing game. By combining natural phenomena and godly interventions the inhabitants and their habitat evolve in different ways. Some actions are pretty straightforward, it is pretty obvious that a bit of rain will generate a forest out of a tree and that the same forest will nourish animals and humans, but how on Earth (LOL) does one create a lake, a volcano or a cave out of a meteor?
The SoG website gives you some hints and then some other but for those who don't want to experiment with all the settings in the game, or those who are really stuck, here is part 1 of the graphical walkthrough, made by yours truly... (Kudos to John who posted several solutions on Jay Is Games)
F U N S P O I L E R S A H E A D
Peace, Love and Eternal Understanding (Sandbox of God Walkthrough Part 1)
This is the toughest part of the game, in which humans and rabbits both get civilised and learn to know each other, though not in the biblical sense of the word. It also takes away most of the fun in the game...
1.000.000 years BC, the coming of man... and rabbits...
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Year 1 AD, the gold it's in the...
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Year 500 AD, farms, plagues and things...
Year 1000 AD, have catapult, will shoot...
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Year 1500 AD, oil to boil...
Year 2000 AD, the age of medicine...
Year 2100 AD, peace, love and eternal understanding...
Playing this sequence on a 'fresh' game gives you the highest god-rank and should brings the checklist to 62.60%. How to fulfill the other goals will be explained in the following days... if god, dog or blog doesn't forbid...
If you liked this post - you might be interested in this one as well: The Sandbox Of God
Bad Moon Rising (Sandbox Of God Walkthrough Part 2)
Entry 293
Sandbox Of God really is an amazing game. By combining natural phenomena and godly interventions the inhabitants and their habitat evolve in different ways. One of the goals of the game is to become the worst god ever, so you better make it rain before you plant some trees, for instance...
Although the SoG website gives you some hints and some more hints it is not always easy to be a complet loser. Here is part 2 of the graphical walkthrough, made by yours truly... (Kudos to John who posted several solutions on Jay Is Games)
F U N S P O I L E R S A H E A D
Poor, Stupid and Ugly (Sandbox of God Walkthrough Part 2)
This is the sleaziest part of the game, in which humans eat all the rabbits and live in a barren desolated world... Using these walkthroughs takes away most of the fun in the game...
1.000.000 years BC, run rabbit run...
Year 1 AD, show them who's the boss...
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Year 500 AD, plague those farmers...
Year 1000 AD, being bored...
Year 1500 AD, another plague...
Year 2000 AD, yet another plague...
Year 2100 AD, much ado about nothing...
Playing this sequence gives you the worst god-rank and should brings the checklist to 73.60%. How to fulfill the other goals will be explained in the following days... if god, dog or blog doesn't forbid...
If you liked this post - you might be interested in this one as well: Walking Through The Valley Of Eden (Sandbox of God Walkthrough Part 1)
Under The Vulcano (Sandbox Of God Walkthrough Part 3)
Entry 294
Sandbox Of God really is an amazing game. By combining natural phenomena and godly interventions the inhabitants and their habitat evolve in different ways. In the first level of the game you have to deal with several catastrophes like an earthquake or a meteor impact. Combining these with the right climatic disaster will turn the meteor into a mountain with habitable caves, a lake, or even an erupting volcano.
The SoG website gives some hints here and here but for those who are in search for the volcano, I present part 3 of the graphical walkthrough... (Kudos to John who posted several solutions on Jay Is Games)
F U N S P O I L E R S A H E A D
Volcano, Rock City and Rabbitworld (Sandbox of God Walkthrough Part 3)
Men runs away from the erupting volcano and tries to settle down in the woods were the rabbits live. Playing by these walkthroughs takes away most of the fun in the game...
1.000.000 years BC, let's make a volcano...
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Year 1 AD, Rock City here we come...
Now the Volcano is a fact a new
icon will appear.
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Year 500 AD, farmland to help the humans...
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Year 1000 AD, a code from heaven...
By the way, did you notice that
the code from heaven looks a bit like an easter egg?
Year 1500 AD, rabbitworld...
Year 2000 AD, let's get it over with...
Year 2100 AD, the easy way out...
Playing this sequence after the two first walkthroughs will give you a small but necessary upgrade to 78.00%. Still a lot of empty spaces on the checklist though. How to fulfill these will be explained one of the the following days... if god, dog or blog doesn't forbid...
If you liked this post - you might be interested in this one as well: Bad Moon Rising (Sandbox Of God Walkthrough Part 2)
20061004
I Want To Be A Little Fishy (Sandbox Of God Walkthrough Part 4)
Entry 295
Sandbox Of God really is an amazing game. By combining natural phenomena and godly interventions the inhabitants and their habitat evolve in different ways. So far we've reached the top and bottom god levels and even created a volcano, but there are still some goals to achieve.
It is a lot of fun to find these for yourself but for those without patience, here is part 4 of the graphical walkthrough, made by yours truly... (Kudos to John who posted several solutions on Jay Is Games)
F U N S P O I L E R S A H E A D
I Don't Like Fish (Sandbox of God Walkthrough Part 4)
The previous volcano scenario was spectacular for the eye but not for the points. This part will be a great leap forward towards the final and put your score at a staggering 91.20%. Once again humans and rabbits both get civilised and learn to eat fishsticks. BTW, playing by these guides takes away most of the fun in the game...
1.000.000 years BC, the lake on the mountain...
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Year 1 AD, it's raining fish...
This scenario brings in a new icon...
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Year 500 AD, icy lake and business as usual...
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Year 1000 AD, law and order...
Year 1500 AD, rabbit village...
Year 2000 AD, almost done...
Year 2100 AD, that's it...
If you liked this post - you might be interested in this one as well: Under The Vulcano (Sandbox Of God Walkthrough Part 3)
20061006
It's the Final Countdown (Sandbox Of God Walkthrough Part 5)
Entry 296
Tadadada tada tadada... sorry guys & gals, just a bit overexcited here by this post's title. Sandbox Of God really is an amazing game. By combining natural phenomena and godly interventions the inhabitants and their habitat evolve in different ways. So far we have had fairly nice scenarios, but to end the game at 100% we need World Dominion! Atomic War! Nazi Rabbits from Hell!
Did I already tell you that the SoG website gives you some hints and schmints, did you realize that I really pinched these walkthroughs from John who posted most solutions on Jay Is Games? Playing the game by the book is as boring as the song that gave the title to this post.
F U N S P O I L E R S A H E A D
War! What Is it Good For? (Sandbox of God Walkthrough Part 5)
This is the most boring part of the game, as it is needs exactly the same moves from walkthrough part1 but with a little twist at the end.
1.000.000 years BC, the coming of man... and rabbits...
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Year 1 AD, the gold it's in the...
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Year 500 AD, farms, plagues and things...
Year 1000 AD, have catapult, will shoot...
Year 1500 AD, oil to boil...
Year 2000 AD, the diesel age...
A new icon appears and is best used
at once.
Year 2100 AD, kill, kill, kill...
Game over.
If you liked this post - you might be interested in this one as well: I Want To Be A Little Fishy (Sandbox Of God Walkthrough Part 4)
20081018
Autumn Blues
Entry 1041
Recently I have been in my cynical go-get’em-all mode and I want to apologise for that. I blame it on the season but it could of course also be that my bad character is beyond fixing.
The following text (part 1 and 2) is about gameplay for adults. If your legislation forbids to read this under a certain age and if you are under that certain age you are advised to skip the first two entries of this post and to read only part 3, which is about The Sandbox of God.
On the other hand, if your religion forbids you to read about gameplay involving divine powers as well then this post is entirely not for you.
Settled? Can we go on now please?
Set 1. ArianeB add-on
I can’t deny it. Most visitors of my little blog don’t come here to read my philosophical musings, but to check the ArianeB section.
ArianeB is a free adult click-n-play game, made by an anonymous human being who roams the net under the same name. Insiders more or less know who hides behind that pseudonym but it is not my task to divulge that information. It suffices to say he is rather interested in the intersections between mathematics and 3D graphics.
I can’t blame the man, it is easier to explain the mathematical formula A ∩ (B ∩ C) = (A ∩ B) ∩ C
by saying that
a: if Rebecca is skinny dipping in the pool
with ArianeB and
b: if you join ArianeB in the pool for a good
old game of booby touching
the chance is big that
c: the
three of you are in the same pool at the same time.
That is what they
call apllied mathematics.
ArianeB 5.0 still contains some bugs in the coding, meaning that some action sometimes trigger the wrong events or pictures. Erana was one of the first to create an add-on to get rid of these bugs and to add some extra features as well.
Soon after that I was contacted by Arnulf who made an add-on for the add-on, if you understand what I mean, but my appetite for ArianeB was a bit tempered by then as I had played it about a hundred times just to make these goddamn walkthroughs. So I never added Arnulf’s creation to this blog.
But when I recently checked the forum where Arnulf posts his versions I found that his add-on has now reached version number 12. It is about 16 MB big and can be downloaded from RapidShare. Expect no walkthrough from me this time. You’re on your own!
Set 2. An Afternoon at the Swimming Pool
The forum where any new incarnation of ArianeB (and the add-ons) is
closely scrutinised belongs to Shark’s
Lagoon. Shark has made quite a few sexy adventures and one of his
most popular creations, Horny
Afternoon, has now been extended to episode 3. In An
afternoon at the swimming pool we meet Wendy, her nanny aptly called
Nanny, a friend from school Cloé and, of course, Franck, the handyman
who comes in handy in different ways.
(Part 2 of Horny Afternoon can
be found here: Another
very special afternoon. Some more information about Shark in old
posts of mine: Sense
And Sensibility and Cyberhugging.)
For those who have not the patience to play the new game until the end (and then once again because there are different endings and then once again because it is so damn good) Arnulf, oh no not HIM again!, has made a 24 minutes during movie with all the situations in the game. That 64 MB video walkthrough can be downloaded from Rapidshare as well. Damn, and I also wanted to make a visual guidel. There go my extra 1,000 visitors a week!
Far less people join this little blog to check The Sandbox of God walkthroughs. I can’t figure out why. Apparently the urge to procreate, even virtually, is far more appealing than playing god in a world populated by rabbits and men. But please bear with me for a moment.
This is what I had to say about the game in 2006:
The story itself is monotonous, the graphics are tacky, but in a strange way the game is very addictive. Before you know it hours have gone by because you still have not managed to create Volcano city or instigate world peace between rabbits and men.
The game is indeed very addictive and it is not very strange that it has acquired a loyal following. People have asked for a SoG sequel but for one reason or another, its maker, Mr. Chubigans wasn’t too keen to start producing one.
Until the following message appeared on Mr. Chubigan’s blog
on the 24th of February of this year:
Sandbox of God 2: Ancient
Warfare is coming April 20th.
But less than a month later it was already announced that the game would not meet its deadline and that the release date would probably be June of this year. June past by like a whirlwind and Mr. Chubigans was obliged to make another statement:
I think it’s time for a SOG 2 update, eh? I’ll be completely honest here: the project is stalled for now. Fred has gotten quite a few sprites done but there are still plenty more to go. On my end, only the night/day cycle is done. There is still much, much more work to do.
And the Vertigo Gaming unofficial FAQ has the following message:
Q: Sandbox of God 2?
A: I'm not prepared to say anything about that right now, and whether it's still going/canceled.
Blaming it on the season or not, this is quite depressing news. But instead of jerking off to ArianeB or Wendy, why don’t you just download The Sandbox of God and play with bunnies for a change?
If you liked this post - you might be interested in this one as well: Tentacle Day
Set 3. The Sandbox of God
The Holy Church of Iggy the Inuit
