Underwater Race
Although there are plenty of pool activities in the ArianeB game, its
maker decided a few versions ago to add a new challenge: the underwater
race. Geeks will drool over the beauty and versatility of the Javascript
code the simulation has been written in, but all I can do is wonder how
on Earth a young woman can live in a house with a private pool and only
have one bikini and one shirt?
Completists may want to know that the race exist in three different outfits, or better said: lack of garment:
|
bikini |
|
topless |
|
skinny dip |
It will be no surprise to you that this walkthrough describes the skinny dip variant. This scenario starts as usual, with a handshake and a steak dinner.
First: Introduction
Second:
Steak
Dinner
Go to the backyard.
Get in the hot tub. ArianeB
jumps in the hot tub with her clothes on.
Change clothes.
Follow her into the bedroom.
Let her finish
getting ready.
Go somewhere else.
Go back outside in a towel. ArianeB proposes to have
a skinny dip in the pool.
Go skinny dipping.
Jump in naked.
Keep
swimming naked.
Challenge her to a race.
Get ready to race.
A.
B.
C.
Basically you need to click the letters A, B and C in the right order and in the right time. The racetime parameter measures the time (in milliseconds) between the first and the last mouse click and decides who is the winner.
To win the game you need to click the three letters in between 2000 and 3000 milliseconds (or 2 and 3 seconds). If you click too fast the game tells you are out of breath, if you click too slow it means that ArianeB has surpassed you.
Keep racing.
Go back to complete the lap.
Finish race.
It was a good race. The actual phrase may change and
depends on your clicking speed.
Follow her out of the pool.
The game is all yours, but if you have won and enter the kitchen ArianeB will ask for a rematch.
I want a rematch. Want to get back in the pool and
race again?
Accept suggestion.
Hint: if you go to the night shop to get some beer, ArianeB will accept your bet to enter the shop naked.
The idiot’s guide for hacking into the underwater race mini game
File text19.htm contains the necessary code for deciding who wins or loses the underwater race. This file can be opened in any text editor, Notepad will do fine, and by changing a few numbers you can cheat and always win (or lose) the race. This can come in handy when you are a slow clicker (like I am). Winning or losing the underwater swimming race has got no real influence on the rest of the simulation; it just helps those with a frail ego.
It would be wise to backup the original text19.htm file first. Atagong.com and its webmaster are not responsible if you damage the game or destroy the computer by trying to alter the code. Proceed at your own risk.
Race3 – swimming pool wall picture
Open file text19.htm in Notepad or a text editor of your choice.
Look for the segment that starts with function race3().
Altering the number at the
(parent.racetime < 3000)
line
will lead to a different intermediate picture. Changing this figure,
however, will have no impact on the final result of the mini game; it
only decides which intermediate image will be shown.
Race4 – finish
Open file text19.htm in Notepad or a text editor of your choice.
Look for the segment that starts with function race4().
This segment contains the two following triggers;
(parent.racetime < 2000)
is for fast clickers: 2000 means
that you will lose the race if you click the 3 points in less than 2
seconds of time. Changing the 2000 to a ridiculous low number, 10 for
instance, means that you will never click too fast;
(parent.racetime < 3000)
is for the slow clickers: 3000
means that you will lose the race if you click the 3 points in more than
3 seconds of time. Changing the 3000 to a ridiculous high number, 30000
for instance, means that it will be difficult to click too slow (unless
you wait 30 seconds, of course).
Warning: changing the game parameters is not a sportive thing to do and not appreciated by ArianeB!
Tags: 10. steak dinner scenarios • pool • skinny dipping • underwater race