Playground Fun 1
Right after the Introduction
ArianeB reveals that she is a bit hungry, but you have three possible
choices:
visit the house,
play a Rock
Paper Scissors game and let luck decide what will happen next, or...
go
outside to the playground.
Why not try that last to begin with?
First: Introduction
Go to another room.
Go for a walk.
Follow her to the park.
Give
her a push.
Finish swinging.
Ask her for a gymnastic demonstration.
Done
playing on the bars.
Walk back to her place.
To prove that choosing a different hot-point will trigger different events, you can decide not to give ArianeB a push, but to take the other swing as will be explained in Playground Fun 2. The ingenuity of the game lies in the fact that taking an alternative – seemingly unimportant - decision can and will have consequences later on...
The playground scenarios are one of the many (optional) side-steps in the game and as such not necessary to get a 'happy' ending. But it is in situations such as these that ArianeB makes the difference with other adult games.
7.2 Experience parameter: 8000. Apparently this early scene will not have an influence on the ArianeB sequel.
Tags: park • playground